44. Grandville Mon Amour, by Bryan Talbot. This one's up for a Hugo for best graphic novel, and I might be able to read all of the entries (as I have this rather quaint notion one oughtn't to vote on a category without being familiar with all entries). I figured out where it was going, but that really wasn't a problem. One reads this for the whole gestalt -- the art, the words, the plot, the characters, the world building.
45. Grandville, by Bryan Talbot. Not up for the award, but I enjoyed Grandville Mon Amour enough to want to read the first. GMA does stand alone well enough, but this one is also a delight to read.
46. Red Glove, by Holly Black. I started and finished this the same day. It's at least as good as White Cat, the first in the series. I am now waiting, very impatiently, for the third.
47 - 49. Ooku, volumes 3-5. We're still in flashback, which, for all I know, may be the bulk of the story. As far as I can tell, as of volume 5, the male population stabilized at one quarter of the female population. Presumably, this means that the plague keeps killing male children. Complex plotting, and I found myself unexpectedly sympathetic to a character who had been... well, it's hard to call the character a villain, but accurate to call the character utterly ruthless. Wikipedia tells me that this series comes out one volume per year and is expected to reach ten volumes. There is also a live action film, which I would guess covers the first volume.
50. The Cruel Empire of Tsan Chan, a monograph for Call of Cthulhu, by Christian Read. "Monograph" is Chaosium's way of saying, "We don't have to supply editing, because we know you will buy whatever we publish." This means that the quality of monographs varies. This one really, really needed editing. The content is excellent. In eighty pages, the author paints a wonderfully bleak picture of a terrible empire which, nevertheless, may be the best humanity can hope for after the stars come right. It is more consistent than the CthulhuTech material, although one must remember that CthulhuTech isn't trying to do the same thing. But, it really needs editing.
51. The Dead White World, by Graham Walmsley. This is the first part of the Cthulhu Apocalypse campaign for Trail of Cthulhu, and it is far bleaker than Cruel Empire, and also a lot better edited. That said, it is also less flexible, as it is a specific campaign, rather than a setting book. The horror unfolds around the player characters, so the focus must be on reacting to the end of the world as humanity knows it.